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March 8, 2011
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Ninja wires by slipgatecentral Ninja wires by slipgatecentral
wires and diffuse
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:iconphillgonzo:
PhillGonzo Featured By Owner Oct 23, 2014  Professional Digital Artist
This outfit is not practical. 
Reply
:iconfelixavenier:
felixavenier Featured By Owner May 18, 2013  Hobbyist Digital Artist
What program do you use?
Reply
:iconcorneliodragon:
CornelioDragon Featured By Owner Dec 22, 2012  Student Digital Artist
А игровые модельки обязательно в треугольники переводить или там и квадраты катят? Квадраты я слышал лучше анимируются =)
Reply
:iconreek39:
reek39 Featured By Owner Oct 26, 2012  Hobbyist General Artist
Very well done, a nice poly count from the looks of it as well
Reply
:iconlear85:
Lear85 Featured By Owner Oct 17, 2012
Very nice... Just wondering, since most of the body is mirrored, could you have not split the mirrored pieces off and laid them on top of each other and made the mapping area larger for more detail?
Reply
:icondawnsknight:
Dawnsknight Featured By Owner Oct 17, 2012  Hobbyist General Artist
I wish I knew how to do this.
Reply
:iconumarhard:
UmarHard Featured By Owner May 2, 2012
great texturein, what software did you used to make this model, can we share these files here
Reply
:iconfil3d:
Fil3D Featured By Owner May 2, 2012  Professional Interface Designer
А зачем вторую половину дублировать и занимать место в текстуре?
Reply
:iconchiniara:
chiniara Featured By Owner Apr 26, 2012  Student Digital Artist
What was the workflow for this model? You made something in zbrush and then retopo or pure 3d modeling ? :]

oh, and AWESOME.
Reply
:icondack3d:
Dack3d Featured By Owner Nov 29, 2011  Professional Digital Artist
awesome ! just awesome !
Reply
:icongemmasuen:
GemmaSuen Featured By Owner Oct 3, 2011  Professional Digital Artist
so beautiful! Thank you for posting the texture, :) I'm trying to improve my own.
Reply
:iconvincentgordon:
VincentGordon Featured By Owner Sep 16, 2011
very nice model
Reply
:icontruthrj:
truthrj Featured By Owner Sep 2, 2011
Fantastic work. Just curious though, why the triangles in the mesh? I'm relatively new to 3DS and have been informed that you must use quads at all times to prevent distortion. Is that just a software thing? (3DS, Maya, etc) This is by no means a critique, just curious as I am still learning this software. Very inspiring work regardless.
Reply
:iconkylecbastian:
kylecbastian Featured By Owner Jul 5, 2011
This is awesome! Did you make a high rez version with this for Occlusion maps to help with texture painting? Or is it all by hand?
Reply
:iconjesr:
JESR Featured By Owner Jun 24, 2011
great character design!!
Reply
:iconthewillofb:
thewillofb Featured By Owner May 15, 2011  Professional Digital Artist
awesome as always! Did you do the main challenge?
Reply
:iconmorgzart:
MorgzArt Featured By Owner Apr 23, 2011  Professional Digital Artist
What program do you use to texture? I'm guessing you don't just paint straight onto the maps in Photoshop.
Reply
:icondestruct007:
destruct007 Featured By Owner Apr 22, 2011
daaamn dude, you got so much detail out of both your poly count and texture size. I feel terrible now, hahaha. Great work.
Reply
:iconfunshark:
funshark Featured By Owner Apr 3, 2011  Professional Digital Artist
outstanding work, as always ;)
Reply
:iconmechanubis:
Mechanubis Featured By Owner Mar 30, 2011  Professional Digital Artist
Dear warlord that's incredible. I just have to ask you, how do you get that kind of UV-layout without causing any distortion to the textures? What tools do you use? I get horrible stretching everywhere no matter what I do. Anyways, incredible works you've got here. Looking forward to see more :)
Reply
:iconelinewton:
Elinewton Featured By Owner Mar 29, 2011
Great low poly art!! Shes beautiful!!
Reply
:iconmightybobcnc:
MightyBOBcnc Featured By Owner Mar 21, 2011
I still can't believe you model in triangles. :V
Reply
:iconsethnash:
sethnash Featured By Owner Mar 9, 2011  Professional Digital Artist
yummy stuff slipgate....reference foldered :)
Reply
:iconmmkh:
MMKH Featured By Owner Mar 9, 2011  Hobbyist Digital Artist
Which program did you use to model that? Maya?
Reply
:iconbillyduhkid:
BillyDuhKid Featured By Owner Mar 9, 2011  Professional Digital Artist
nice work!
Reply
:iconfskn:
fskn Featured By Owner Mar 9, 2011
I like it a lot.
If you allow me to make a critique, your painting makes it look very metallic for some reason... even on her legs. Have you used (only) burn and dodge to make the different shades?
Reply
:iconwhyeff21:
whyeff21 Featured By Owner Mar 9, 2011
Very kool man, im glad i added you to my watch list.
Reply
:iconsixcolors:
Sixcolors Featured By Owner Mar 8, 2011  Hobbyist General Artist
Awesome work. Just goes to show how an excellent texture map can make relatively simple geometry look really soft.
Reply
:iconhazardousarts:
HazardousArts Featured By Owner Mar 8, 2011  Professional Artist
I wanna be like you when i grow up man!!!!!
Reply
:iconkritians:
Kritians Featured By Owner Mar 8, 2011  Hobbyist Artist
Wow very good work , omg :O
Reply
:iconfrokamen:
frokamen Featured By Owner Mar 8, 2011
Beautiful, its just amazing. How long did it take you to get it to this point?
Reply
:iconvolcanicmind:
volcanicmind Featured By Owner Mar 8, 2011  Professional Digital Artist
amazing work! i wouldn't guess it was only 3000 tris when i saw the marmoset render. that's awesome
Reply
:iconfrigidinc:
frigidINC Featured By Owner Mar 8, 2011  Professional Digital Artist
I find it so amusing to see the textures in their flat form xD Big ol' thighs!
Reply
:iconliquid0celot:
Liquid0Celot Featured By Owner Mar 8, 2011
true master!
Reply
:iconkatheb:
katheb Featured By Owner Mar 8, 2011  Professional Filmographer
pretty awesome

Lots of details given by the texture.

gives me an idea
Reply
:iconyurihausen:
Yurihausen Featured By Owner Mar 8, 2011  Professional Digital Artist
Just starting to learn Maya. I echo ch3353n1nj4, what did you do this in?

Fantastic work, by the way.
Reply
:iconairon-t:
Airon-T Featured By Owner Mar 8, 2011  Professional Digital Artist
Very dangerous lady :)
Reply
:iconfenrysk-art:
fenrysk-art Featured By Owner Mar 8, 2011  Professional Digital Artist
what is program you are using for this?
Reply
:iconhyshinara:
Hyshinara Featured By Owner Mar 8, 2011  Student Digital Artist
This makes me so jealous :')
Reply
:iconikimono1:
Ikimono1 Featured By Owner Mar 8, 2011
Looking at the awesome mesh, then suddenly...Circle of unbelievably high density!
Reply
:iconslipgatecentral:
slipgatecentral Featured By Owner Mar 8, 2011
pedestal of unimaginable laziness
had to put some surface under her feet for shadows
Reply
:iconikimono1:
Ikimono1 Featured By Owner Mar 8, 2011
yea but the base is like 2000 tris itself D:
Reply
:iconkylecbastian:
kylecbastian Featured By Owner Jul 5, 2011
I doubt the pedestal is the main point to this piece.
Reply
:iconikimono1:
Ikimono1 Featured By Owner Jul 5, 2011
Dat pedistal
Reply
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