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©2008-2009 ~slipgatecentral
:iconslipgatecentral:

Artist's Comments

Here's my longterm project i've been working on for like a year or more. Had to stop at some point when texture was complete by 65%, can't remember why. Recently picked her up from archives and finally finished texture.

Still alot to do - character rig, some channel maps for specular and reflections, and some nice render. Gonna finish it in this year i promise :>

Comments


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:iconpathard:
That's awesome. Very nice work!
:iconxxsqueekbatxx:
mind blowingly awesome.
:iconuzik:
That came out REALLY well. I'm doing my first
3d character now. I've got it modeled and I'm
trying to texture it now. This is an inspiration
:iconidarkshadowi:
WOW!!

Hoe much time did you take in making the model?... for me it'll take me a month :S

--
NO PLACE TO HIDE

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:bulletred: OPPEN COMMISSIONS!! [link] :bulletred:

Cheep Prices... COMMISSION ME >_<
:iconginsujustice:
Pretty freakin' sweet! I hope to be able to do some 3-D modeling of some of my characters one day. Even make a game! You amaze me.

--
Dont let the smile fool you...Im really a nice guy.
:iconcontrivance1:
Holy fucking shit dude, this is amazing.
Please tell me you're a pro and working in the industry.

If not, you deserve to be.

--
3D Environment/Prop Concept Artist and Modeler.
Portfolio: [link]
:iconslipgatecentral:
model itself didnt take too long,
somewhat around 3-4 days to build mesh and apply UV's

the texture is different story tho, slow and painful projection-painting with ridiculous detalisation. I'll never try to do something like this again unless paid well for it :)
:iconslipgatecentral:
Thanks and yeah, actually I'm a lead 3d character artist working for some local MMO title.

Details

November 22, 2008
1.5 MB
1.5 MB
1024×3237

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